Review – Frightence

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Review – Frightence

Frightence is an indie first-person horror game developed and published by Playstige Interactive. The developers describe the game as “a short, intense first-person horror experience”. Part of that description is spot on and part of it is not.

Frightence puts the player in the shoes of a janitor that lives and works in an apartment building. The building is being closed by the government, and he needs to do a final once-over before everyone is evicted.

Frightenence

From start to finish, the game consists of the player walking at an excruciatingly slow pace trying to open door after door until one finally does and walking inside to find something “scary” then continuing on. The whole experience lasts around 25 minutes, 30 if you do a bit more exploring. About 5 minutes in the player’s character decides he can run, then about 10 seconds later he is no longer able to run for the rest of the game. Almost like a tease, especially since one of the achievements makes fun of the slow walk.

Frightenece

The character models of NPCs often just disappeared mid-walk instead of being hidden before they despawned. This was clearly not intended. Another bug that was encountered during the 30-minute playthrough was that walking back to a certain point that initially triggered an audio cue with an NPC telling the player something which triggered the same cue but without the NPC present. Speaking of audio, some of the minimal voice acting sounded like it was made using a text-to-speech application.

Frightenence

Other than the aforementioned issues, the graphics of Frightence were somewhat of a nice surprise. The world was decent to look at, but with a game area around the size of a football field, that isn’t saying much.

The horror part of this game feels like many different cliché set pieces and scenes from horror media mashed together, delivering something that is far from scary. There was a ball falling down the stairs, doors opening and closing by themselves, and black cats running around among many other bromides. The game is odd and doesn’t seem to have the effect on the player that the developer intended unless that effect was to have the player scratching their heads then wishing they didn’t spend the $10 on this “horror” title.

Frightenece

All in all, this game is boring and doesn’t live up to its description of being an “intense horror experience”. It is short though, very short, so they hit the nail on the head there. While the game isn’t scary to an adult, the kids may find some of the imagery disturbing, so best off playing after bedtime.

Frightenece

If you’re an achievement hunter and desperately want an easy 1000 Gamerscore, then that may be the only reason to buy this title as you will have that in 30 minutes.

2/10

Summary

Frightence is a poor excuse for a horror game that barely delivers a shiver from the player. The only reason to buy this game is for the short completion if you are an achievement hunter.

Final Verdict:

+ Easy Gamerscore

– Boring excuse for a story

– Not scary

– Extremely slow pace

– Voices possibly made using a text to speech app.

Score: 2/10

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Sam for One More Game

2Broken – Don’t waste your time. This game really doesn’t have anything going for it at all and it’s a title we wouldn’t recommend putting your hard earned time or cash into. It may beat a 1 but not by much.

Review code was provided for the purpose of this review. Our thoughts are ours and ours alone.

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