Blowfish games have four titles apart of their PAX Online lineup and each of them have a demo available on Steam or Xbox One. See below for what we thought of Nine Witches, Projection: First Light, YesterMorrow (up coming) and KungFu Kickball!
KungFu Kickball
KungFu Kickball is an upcoming title from developers WhaleFood Games, which has the player feel that they are in an epic fast paced KungFu fight scene from a classic martial arts film, with a kickball thrown in the middle just to see what unfolds.
The player’s aim of the game is to move the ball to the opposition’s goal and hit the goals hanging bell with the ball by using KungFu skills. Getting the ball there is the fun part, as the player is able to fight and knock their opponent down during play to give their Fu master a bit of a head start or advantage when the balls travelling too close to their own goal.

Each arena brings new challenges as the land is not always flat and the environment and layouts will keep the player always challenged. Each player has a selection of four different types of masters with two locked in our play build.

Controls are basic and easy to use, with the player having a kick, jump and Tele-Dash (similar to DragonBall Z). Although there is only three buttons, they still open up with the way the player combines them and moves. Also each Kung Fu Master has their own set of animations, adding individual character.

The game offers both Local and Online gameplay with up to four players, split into two teams. Local options include arcade, versus, training, custom match and tournament, tournament being a winner at any gathering or party.

The animated 2D style is pleasant to the eyes and unearths that nostalgic feeling everyone craves, accompanied with a 70s style Hollywood martial arts themed soundtrack. Definitely keep your eyes out for KungFu Kickball, a must to anyone’s gaming library after a whole lot family friendly couch co-op fun.
Verdict: Keep an eye out for it!
KungFu Kickball demo was played on an Xbox One X. It will be also releasing on Steam, PlayStaton 4 and Nintendo Switch.
Harbs for One More Game
Nine Witches: Family Disruption
Set during the Second World War, the Okkulte-SS, an occult under the reign of the Third Reich release a supernatural power over Europe in order to obtain total control. The player’s task is to infiltrate the enemy line and sabotage their enemies’ plans through control of professor Alexi Krakovitz and his assistant, Akiro Kagasawa. A very funny, pixelated joy, with a captivating story that left me wanting more.
After a short introduction to the story the player is set upon their task and the first challenge is to ambush and commandeer a vehicle. Through putting the professor to sleep they fall in to a trance state, in which the player is able to contact the dead and gather information to solve the task. Once the car arrives, an enemy exits the vehicle while giving chase the player can see when to fire a shot by a red circle appearing at the enemy’s feet. Shoot the enemy enough times to deplete their health, while also avoiding the oncoming bullets and progress to the next step. Simple gameplay, but movement is very responsive and I look forward to seeing the variety of weapons and enemies this title brings.


When reaching a roadblock, the guard asks the player a random digit in their fake passport and so keeping a close eye on items in the inventory will also play a key role. While the pixelated art style is definitely not something new, with a dark lit world the colours are easy to look at. Humour in this game is prevalent and at times a bit dark and while not everyone’s sense of humour is the same, in this short demo I definitely had a chuckle or two.


Verdict: Keep an eye out for it!
Nine Witches: Family Disruption demo was played on an Xbox One X. It will be also releasing on Steam, PlayStaton 4 and Nintendo Switch.
Brando for One More Game
Projection: First Light
In this Platformer, the player controls Greta, a shadow puppet stuck in a strange shadow puppet world. Followed by an orb of light that can be used by the player to shape platforms that allow Greta to climb to out of reach places. A very unique art-style with a limited colour pallet creates a gorgeous game, with an ever changing backdrop and musical theme depending on which real-world location the game is currently set.
In the very short demo, there is a noticeable learning curve. It is frustrating trying to get the orb to create a shadow that is needed, and I found I would often end up falling down a level rather than going up where I needed to be. However, with time I feel that the art of “shadow-shifting” could be mastered. This title has a great opportunity to bring some difficult challenges that require a bit of outside the box thinking, but if done incorrectly it could feel a bit too tedious.


Overall verdict: Shaping up!
Projection: First Lightdemo was played on an Xbox One X.
Brando for One More Game








