As PAX Online continues there is a lot of information that is coming out across the show.
We are going to put up regular articles to help gamer’s keep up with the news and trailers that we’re seeing. Here is today’s recap from Wednesday 16th September 2020.
There are some amazing games in these trailers across the week so definitely keep an eye out for them.
Today is also the fourth day of PAX Online and there is PAX everywhere. For those missing their PAX fix you can find so much here:
Digital show floor right here.
PAX streams are at:
- PAX
- PAX2
- PAX3
The PAX Youtube is here.
Today’s (and yesterday’s) panels of choice for a bit of local content and some variety were:
Building Game on Aus – PAX3
Chris Inglis [Chief Editor, Game On AUS], Pete Curulli [Co-Founder, Game On AUS], Nic Holland [Community/Relationships Manager, Game On AUS], Dan van der Meer [Co-Founder, Game On AUS], Alex Savoy [Sales Account Manager, Game On AUS]
A chat with the founders and leaders of GoA giving an insight into what makes GoA tick. Well worth a watch for those who are interested in what makes a great Australian gaming community tick.
Build a Retro Inexpensive Gaming Machine in Under 1 Hour – PAX3
Tim Ellis [Creator of the Dispatches from the Multiverse podcast and Game Journalist with GeekWire]
“Want to build a Raspberry Pi-based retro gaming console, but don’t know where to start? In this panel we will walk you through the whole process, start to finish, live. All you need is a $35 Raspberry Pi, an SD card, and your USB or Bluetooth controller of choice. And yes, we have Battletoads.”
Prescribed Respawn: The Gaming Emergency Department – PAX2
Dr Evil [Dr, Evil Corporation], Dr Enabler [Mr, Evil Corporation], Dr Death [Dr, Evil Corporation], Dr Bones [Dr, Evil Corporation], Dr Pain [Dr, Evil Corporation], Dr Doom [Dr, Evil Corporation]
Even taken an arrow to the knee, wondered why the bad asses have perfectly chiseled jaw lines or wanted to know if you could “Patch out” a pandemic? Well this was your show.
How Community is Changing the Face of Gaming – PAX2
Rob Manuel [Marketing Consultant/Gaming Curator, Freelance], Victoria Tran [Communications Director, Kitfox Games], Eltanin Casciani [Community Manager, Junkfish], Eduardo Sajgalik [Founder / Community Design, Watcha Games], Rim A-J [Community & Social Media Manager, Disruptive Games], Jenn Curran [Communications Director, Ironbellly Studios]
This ones not just about the gaming you game with but how the community is influencing games through Alpha’s and Beta’s, fan made mods, community content and more.
Made in Melbourne – PAX2
This was exactly that. A showcase of local content that we would have normally seen at PAX Aus.
For now though, here’s some of the information received across the day.
Broken Roads – Xbox One, PlayStation 4, Nintendo Switch, PC – Q4 2021
This is a game from a local studio here in Australia.
“Broken Roads is the upcoming debut title from Australian indie studio Drop Bear Bytes. Born of a love for traditional computer role-playing, Broken Roads provides a rich, engaging narrative in which players make their way across a desolated Australia.
Blending together traditional and all-new role-playing elements on top of a classless system offering nearly unlimited character development options, Broken Roads presents players with an original morality system: the Moral Compass. This novel design sees dialogue options and questing decisions influence, and be influenced by, a character’s philosophical leaning.
Features:
All-new post-apocalyptic setting
Unique morality system influencing dialogue, quests and character development
Authentic Australian locations and environments
Blend of traditional and original RPG mechanics
Up to 6 party members
Turn-based tactical combat
Hand-drawn artwork
A content-rich and densely-crafted world”
Here’s some more from the Developers:
“The two-minute video for the event includes an as-of-yet unheard piece from the Broken Roads soundtrack, composed and recorded by Sunderland.
“The song in our PAX video is titled ‘Caravan’, “he says. “I wanted to write something that made the player feel safe and at home to get a bit of respite from that harsh, post-apocalyptic Australian setting. I used a lot of acoustic guitar as we often associate that with sitting around a campfire, relaxing, eating, telling stories. Then I sampled a flute I made out of bamboo and a few other natural sounds to build up a warm and cosy atmosphere blanket. Something I’d gladly have someone tell me made them fall asleep.”
Broken Roads is set in a ravaged future Australia and presents players with an original alignment system: the Moral Compass. This unique take on morality presents a 360-degree view of all ethical and philosophical decisions a character can make, as well as their available moral traits. A character’s philosophical leaning will affect all areas of the game, from dialogue and companion reactions through to quest resolution and combat.”
Danger Scavenger – PC, Nintendo Switch – PC (now) and Consoles Q4 2020 – Demo Available
“Danger Scavenger is an intense, cyberpunk-themed roguelike immersed in a dystopian setting where evil corporations bring doom upon the world. The Scavengers – a group of outcasts once rejected by fate, now revered and admired – decide to overcome the status quo.
Become one of them and set out on a risky adventure where you get to choose your destiny. Choose your path wisely, though, as big rewards come at a price and often mean even bigger risks.”
“DANGER SCAVENGER MAIN FEATURES:
- Dynamic risk-reward gameplay. Make your choices carefully, face challenges, and become the hero you always wanted to be! Or… pick the easy way out and return with nothing.
- Four unique Scavengers to choose from at the start, with more to come. Each one has its own skills and problem-solving style: stealth, strategy, rapid-fire action, or maybe a mix? You decide!
- Join forces with up to four Scavengers to kick corporation ass in co-op mode!
- Defeat five greedy corporations. Face 30+ types of enemies, their elite versions, and bosses. All that on randomly generated levels, so no two playthroughs will be the same.
- Choose from a large selection of 30+ weapons and 50+ items/upgrades, active and passive, to buy or loot.
- Unexpected item combinations that you’ll discover during your adventures. Just like no two snowflakes are the same, you’ll never get the same build twice. Design your perfect strategy by repeated trial and error – followed by many deaths, of course.
- Collect scattered scraps of metal and craft the equipment of your dreams out of them. You can adapt each weapon to your individual needs and the way it works will be entirely up to you.
- An immersive soundtrack composed by Szymon Weiss.
- You’ll climb higher than ever before in this intense cyberpunk roguelike skyline crawler. Danger Scavenger will take you to the roofs of a breathtaking cyberpunk city where you will face mighty enemies controlled by a soulless AI.”
Xbox Gamer Dad for One More Game









